|
Author |
Thread Statistics | Show CCP posts - 25 post(s) |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
562
|
Posted - 2013.04.08 22:44:00 -
[1] - Quote
What happened with "BS are in a good spot so don't expect any major changes"? That was said only 2-3 months ago .. there is fickle and then there is that.
CCP Rise wrote:+4% Armor resistances (-1% per level) Wonder of wonders, CCP caves to thread hijacks from Gallente "we dont like that other have a bonus that blobs better" lobby .. you'll be changing all resist bonuses to +4% I take it? If you do, might going over the numbers again because a hull like the punisher will be sub-par to say the least. The Abaddon does indeed brawl like a champ, but only in large'ish gangs/fleets where overlapping fields of fire can counteract the horrible laser tracking and it can be fed cap, haven't read the Gallente thread yet but I am willing to wager that something is done to make Domi work excellently in medium/long range scenarios with no close range sacrifices and that the Mega gets a big bump as well (optimal on top of tracking perhaps) to do the same .. not sure about the buttplug, because have not been exposed to it enough to comment.
CCP Rise wrote:There is some concern that the new Apoc will have a significant cap weakness... Ya think! Why not just remove a mid on Abad/Apoc and give them a healthy base cap increase .. the injector is going to mandatory at any rate so no harm in taking that heinous false 'choice' away. That is .. unless you are also working on a laser revamp similar to what you did for projectiles, blasters and missiles (partially at any rate). We going to get the 3rd pulse option in M/L size? Tracking bonus on heatsinks? Less EM on crystals as one goes up range? .. reckon not = mandatory fitting requirements..
CCP Rise wrote:This is a fun one. Bet you guys didn't think ... Predicted it ages ago (by the way CCP tells time at least, really only about a month or so in the real world) that either Apoc or Geddon, with bets on Geddon, would get the same treatment that you gave other proud laser hulls/classes and create some lame-ass drone boats.
I'll ask again: Before you start molesting T2, would you mind sharing/explaining the new paradigms you are obviously using, because the old one of each race having distinct strengths/weakness and variations in what to expect from a given race is no longer valid with every race having hulls to do anything on their own?
PS: Why not missiles .. damage+explo velo on Apoc/Geddon for instance solves all the "issues" you set out to without having to copy the Baddon (Apoc) or make some foul Domi/Bhaal hybrid (Geddon). PPS: Now off to see if I was right about Gallente becoming awesome at all ranges instead of just awesome close in and adequate at long.  PPPS: Damn am I tuned into the way CCP works or what! .. They are floundering on the buttplug like I am and both Domi and Mega are made omni-potent at all ranges, their Mega solution was unexpected bu outcome the same .. RIP cross training for maximum performace  |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
564
|
Posted - 2013.04.09 08:57:00 -
[2] - Quote
Lady Vorax wrote:...The recharge rate is a nice + on the apoc but does not compensate the loss in cap, it might shoot some nice lasers but most likely not long enough to actually kill stuff (guardians/scimi anyone?) and in prolonged fights it will hurt its ability to keep on going and on top of that there is the -700 armor. It is part of the reason why I dislike the direction they want to take, while the three other races are given ships that will work on small as well as large scale, the Amarr hulls are destined to to be secluded in the blob .. only the Bhaal wanna-be Geddon (who came up with the idea of basing it on a blooder concept, mortal enemies .. hello!) will have a place outside of null but probably mostly as a utility boat to abuse neuts (with T1/T2 logi feeding it).
Irate ranting: Still want to know just what the hell they envision, is racial flavour/differences to be removed completely .. reckon it will take just one or two passes after tiericide to do that. Eroding the learning-cliff a bit is fine, but levelling it and paving the area is not .. Eve is (to me at least) choices (sometimes impossible), sacrifices (sometimes excruciating) and experience (with variety, from reading or actual experience).
PS: I notice that the shield resist bonuses are also being axed, so assume the reduction on shield/armour will be Eve wide. You'll have to go over all the ships with said bonuses and increase damage, speed etc. to make them competitive or even viable .. Punisher for instance works because it can outlast the enemy (usually), that will no longer be case so it need something else. So give another pass to Moa, Drake, Proph, Puni et al. or you are back where you started with half the ships rarely/never being flown.
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
564
|
Posted - 2013.04.09 11:31:00 -
[3] - Quote
Kyang Tia wrote:...You are telling kil2 that he doesn't understand anything about Amarr? wat. He could be the godfather of the Empress herself, but without having final say on the matter, which is doubtful as he is still a CCP Youn'un, the result may be far from what he envisioned .. critique is valid enough as he is the spear-/figurehead of the changes.
SMT008 wrote:God damn the amount of stupidity in this thread.... Yes Amarr ships are good in blobs, we already covered that .. problem is that it will be their only function, perpetual blob ships (when people run out of tier3 BC at any rate) with very little hope outside .. all the other races are made viable in all size engagement. Only the Geddon will ever cross a null border as it alone has any hope (however slim) against the competition.
Having three laser ships is not a problem, Amarr is lasers for christs sake. The only deviations (until tiericide) was a single frig and the eWar platforms .. there is plenty of variation possible with an all (or mostly) gun layout. The changes since tiericide has completely ignored nine years of lore as pertains to racial flavours, no wonder the evelopedia is hopelessly behind as they will quite literally have to rewrite everything which is a lot.
Without some form of explanation of their chosen path I shall maintain my opposition to everything they do as it appears to be a massive homogenization/dumbing-down of Eve in the hunt for the almighty dollar that catering to the fickle/casual gamers promises ..
Elistea wrote:Very nice changes. They make Amarr BSs way more versatile. Love the new Geddon! Amarr was never about versatility, it was all projection and staying power with versatility only possible if chopping off one's feet and hands .. don't get me wrong, it is nice, but it erodes the soul of what it is to fly Amarr. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
567
|
Posted - 2013.04.10 08:40:00 -
[4] - Quote
PavlikX wrote:...2. Leave Apoc alone, or change new tracking bonus with something different. Something coordinated with optimal bonus. Probably damage +5% per level... Tracking synergizes with range like coffee does with chocolate or cinnamon with apples .. at range tracking is irrelevant due to relative transversal of target being lower, while reverse applies close in .. the range/tracking combo is something I have wanted since forever but up until now tracking has been exclusive to Gallente/Minmatar so actually quite surprised (not really, homogenization uber alles ) they want to do it.
Effect: Expands the sphere of doom projected by the Apoc to include the 5-25km band
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
567
|
Posted - 2013.04.10 10:20:00 -
[5] - Quote
Gallente now has a hull with more, not equal but more, lowslots than Amarr .. does not compute!
High to low on Abaddon or Armageddon, take your pick. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
569
|
Posted - 2013.04.10 10:40:00 -
[6] - Quote
Rina Kondur wrote:Amarr have a much sturdier resist profile though. Dropping a high for a low for what I assume you want to use for tank would be terrible. And why drop an actual gun for a heat sink if that's what you're thinking?
Also these updates don't really address any of the problems people have brought up. Amarr will still suffer from a severe problem of cap usage. Abaddon has a now decreased better resist profile, loosing one gun equates a 12.5% dps decrease in return for tons more options (including replacing the lost damage) allowed with a low while improving cap at the same time (drain from guns decreases by same 12.5%).
In the case of the Armageddon, the 7th high is superfluous as there is no way in hell of driving that many neuts (doubt many believe the gun slots will ever be utilized) without outside assist whereas the low can augment cap, damage (drones) or tank (lacks the Abaddon resist).
PS: Apocalypse is intentionally left out as losing a high in conjunction with the lack of a damage bonus makes it rather subpar .. even though the low could be sinked .. actually, include it in decision process. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
569
|
Posted - 2013.04.10 10:55:00 -
[7] - Quote
Darth Felin wrote:CCP Rise wrote:OP updated for some slight tweaks to the Apocalypse and Armageddon. Cap stability increase for Apoc and a powergrid tweak for the armageddon.
Armageddon is still OP, it have bonused drones and can spare highlots to have gamechanging beyond-the-tacking-range Heavy Neuts. Bonus to neuting range is strong, extremely strong bonus and it should not belong to combat ship especially t1 one. Can you consider change of bonus to neuting power? this is extremely powerful bonus as well but at least it is not game-breaking. Ever faced a Bhaalgorn? Neut power is vastly superior to neut range when you have the raw EHP to get to apply it .. +50% power would allow it to zero cap on cruisers with just two mods, BC's with three and most BS with 4-5 (in two cycles, 24s) .. Downside of range vs. power is in expended cap, if it were to effectively save 50% of the cap needed to zero an enemy it would be unstoppable, so if you think it is broken now (which it may be, sort of anyway) then .... |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
571
|
Posted - 2013.04.10 15:36:00 -
[8] - Quote
CCP Rise wrote:Hello Amarrian citizens... Good to hear, now what about a more detailed description of where you are heading because it sure looks like you are discarding 10 years of design philosophy and eliminating a lot of the distinguishing characteristics of the races.
Also, in those internal discussion, could you casually let slip "So, what do we do about the 3rd short range laser option for cruisers and battleships which is currently missing?"  |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
574
|
Posted - 2013.04.11 05:48:00 -
[9] - Quote
Wenthrial Solamar wrote:...This is a second time in the same racial line that this has come up, and it has not happend ( as far as I know) to any other racial line, something is afoot. One can hope that they are following a pre-made list and that the changes; lowering dps, removal of cap use bonuses and elimination of some heavy hitters by way of drones, is the groundwork for a laser revamp in which they get bumped .. if you exclude Scorch then lasers are really sub-par (and that is putting it mildly).
That at least is the only reason I can see for the amount and extent of the 'going of the path' the last couple of tiericide passes has done .. who knows, it could be a brain-fart driven design process and we are all doomed, but since there are progression paths (albeit new ones) being carved out.... |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
574
|
Posted - 2013.04.11 07:37:00 -
[10] - Quote
Silly people, why would you not want a borderline ship? Goddess knows that Amarr has without one for a long time (Abaddon dominates in same fashion as projectile platforms at different ranges). Super-sized Dragoon will be ... good.
Question is what the hell they intend to do with the disruption BS when they get that far. Up until now Amarr disruption meant drones .. but if they are blown on the Armageddon .. that's what you get for using the planning napkins as napkins, ink gets all illegible 
|
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
574
|
Posted - 2013.04.11 14:59:00 -
[11] - Quote
You are better off saving laser specific suggestions for the Laser Revision thread that WILL come .. could do with looking at beam fittings, damage spread (goes to 100% EM really fast) with thermal only really available in T2, overall tracking, SCORCH! and that elusive 3rd pulse M/L option (personal pet peeve of mine ) |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
575
|
Posted - 2013.04.11 17:13:00 -
[12] - Quote
PinkKnife wrote:I'm still a little confused why anyone would use the Apoc over the Oracle. The Oracle can at least fit a full rack of Tachyons without too much trouble. The Apoc still needs fitting mods just to do something the attack battlecruiser can do naturally.
It has been mentioned elsewhere, but what about adding a role bonus on all the attack battleships for the MJD, at least then you have a reason to fly them over the attack BCs. Because CCP's spaghetti arms were unable to swing the hammer with enough force when they 'iterated' on the tier3's .. bit more mass here and there and a slight speed decrease does zilch. BS will have their place, but where they were the stable for both offense and defense in the past they will probably only be used for offense now as they alone have the EHP to survive the crucial first ten minutes (with RR) of a defensive tier3 swarm.
Then again, CCP might have some tricksy things planned for sov that will reinstate BS as the go-to hull for brute force operations .. time will tell (hopefully as CCP are mum )
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
575
|
Posted - 2013.04.12 08:14:00 -
[13] - Quote
The Marauderification (low count, high bonus) of normal hulls is not really viable unless it is done for all, as it would mean new artwork and trying to explain to a newcomer that the -3 total slot count really doesn't mean anything. Then you have differences in ammo consumption and fitting cost which you just know will be wailed about by nitpickers ..
I have gotten to terms with the drone line (Dragoon-Prophecy-Armageddon), although I would like the Omen to be included there since the NOmen is being taken in a completely different direction .. and well the explanation that it gives a clear progression for new pilots falls flat when you jump from Dessie to BC.
Three problems remaining for me is cap issues which are currently only solved by forced fitting of an injector (mandatory mods = bad!) and the rather more serious transgression of Amarr no longer having the most lows .. Mega can of course keep its god config, but if so then one of the golden ones must be retooled to have the equal number. Last issue for me is active tanking with +4% falls behind the rep amount bonus (quite quickly on smaller hulls) considering the general slot layouts on hulls involved, which pigeon holes Amarr resist hulls into buffer fits .. forcing decisions is bad (same complaint I have with the NOmen revamp).
All but the low-slot transgression can be solved by introducing racial distinction through bonuses on all ships (needed since they are removed everywhere else!), examples: Amarr could get double benefit from batteries. Minmatar could get added effect of everything projected (they do like to swarm after all). Caldari a cap/range/fitting bonus to all eWar. Not effect/power, that will hopefully remain racially determined but they are the electronics savvy so anything else goes as far as I am concerned. Gallente can have a static bonus to drones (auto-repair in space perhaps) or a cap/fitting bonus to armour reps as they are now by design apparently to be the sole inhabitants of that niche.
In short: A few kinks to iron out, cap (addresses active option as well) and low-slot primarily, otherwise they look good. Do want something to be done to set the races apart, one should not be able to find the best tool for a job without having to stray outside a given line-up.
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
575
|
Posted - 2013.04.12 09:44:00 -
[14] - Quote
Gabriel Karade wrote:Tub Chil wrote:Armageddon MUST have 8 lows it is ridiculous that megathron gets 8 low slots and geddon just 7 I think it should, but as a pure laser gunboat. 'gankageddon' THAT is the pedigree, or flavour as CCP Rise puts it, that has been built up over the last 10 years, not some basterdised version of the Dominix. NOmen differs considerably from the Omen so it stands to reason that the NArma will differ greatly from the Arma.
Further reasoning: The removal of laser cap bonus on so many hulls indicates that a vision/change of lasers has already been decided upon. The addition of tracking to an Amarr hull (Dessies has uniform bonuses so excluded), non-eWar platform drone hulls and Gallente having more lows indicates that the paradigms of old have been discarded.
Conclusion: NArmageddon will have +5% damage/level and +7.5% tracking/level with a full 125m3 worth of drones with 50-75m3 spare with either 5 mids (hope springs eternal!) or the full 8 lows .. there is your gankageddon.
Still miffed about the minute pigeon hole they stuffed my poor NOmen into, but I can live with it .. where there is a will. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
575
|
Posted - 2013.04.12 15:36:00 -
[15] - Quote
CCP Rise wrote:...Despite the fact that clearly there are people who were happy with the Amarr battleships in their former state, overall there was a significant gap in use between apoc/geddon and most other battleships (the only BS used less was the hyperion).... Alpha/Projectiles is king so Maels and Pests are obvious, Phoon excels in that ever narrowings niche called small scale fighting .. Minmatar are obvious. Dominix rebounded from nos nerf change and ECM nerf change both due to to the inherent power of the platform, Megathron is just plain cool even when on the receiving end of said coolness .. Hype is/was extraordinarily 'meh'. Raven is Raven and nothing comes close when it comes to easy handling in PvE, Rokh just got boosted by way of blaster changes and ASB's and the Scorp is ECM. Amarr's Abaddon is blob warfare refined, nothing compares to a properly run Bad-Blob. Apoc has only been fielded by the clueless mission runners and as a massive battery used to neut stuff .. Geddon suffered from mid slot deficiency.
So you are partially right, but the ships were not used because they were inherently bad but because they had fallen behind. No revision, major or otherwise, has been made to Amarr and its weapons for a long (read: longest) time .. and in Eve we min/max like champs!
Don't worry overly much about the cap issue, it can always be sorted down the road when you handle the cap eating monsters called 'lasers' .. I for one can live with a year of forced use of an injector if I know that relief is to be found SoonGäó.
As for slots: To me the current Abaddon has proven its mettle with "only" the slots it has, you might want to compensate it a bit for the sudden loss of the 5% unstacked omni-resists by increasing armour slightly but otherwise good as is.
Same goes for the Apoc, has proven itself to be quite versatile although it could do with a couple of launcher slots .. with no damage bonus it can't afford to lose a high and three mids on a BS is just FUBAR (why you let the Geddon live with that stigma for so long only Goddess knows!).
Which leaves the new Armageddon. A ship whose power lies in laying waste to an enemy cap from afar and using drones to murderize him. We might see some autocannon/missile (laser = cap = big nono) fits but I think it will mostly be gimmicks with all neuts being the norm .. but it doesn't have cap to run those neuts which it doesn't have, so be extension it doesn't need all those highs .. make it 6/4/8 or 6/5/7 .. sets it apart with both potentially solving any lingering issues (latter with better effect through injection or fight control mods (eWar/tackle)). Personally (as Amarr only pilot) partial to letting Gallente having the 8 lowslot monopoly if I get to fly a non recon ship with more than 4 mids .. the mere thought of the wondrous opportunities that 5th would bring makes my heart all aflutter. PS: Besides, it is one thing that all BS have same slot layout, but for the drone boat to mimic that of its smaller cousin (Prophecy) is just outrageous 
High to mid on Geddon and internal debate on laser module cap reduction. Now lets move on, we need to figure out how the hell you are to make the T2 hulls fit into this new muddled paradigm of yours.
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
575
|
Posted - 2013.04.12 15:53:00 -
[16] - Quote
Ranger 1 wrote:I'd still like it if the option were explored to make ship bonuses either repair amount or raw armor/shield amount (like the Augoror)... reserving resistance bonuses for T2 boats. I think this would be much easier to balance over all. Why stuff more ships into that atrocious pigeon hole called "buffer for the WIN!"? Once you slap that bonus on it you know that it will never be undocked without 3+ 1600s and a cyno for the alt triage .. hate the raw armour bonus so much that I think said hate surpases even that of Gallente's towards the rep bonus.
Abaddon has no noticeable cap issues currently and with no changes to that aspect, it won't in the future. With no drones to speak of and that lovely low tracking it will never be a solo boat --> perfect for its intended use = gangs/fleets/jack-hammer. PS: Besides, it loses tank not cap by the resist reduction so illogical to even consider using it as reason for cap increase .. would apply if it was regularly fielded with active tank but ...  |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
575
|
Posted - 2013.04.12 21:05:00 -
[17] - Quote
[quote=Pelea Ming]Ok, to prove my point about the Abaddon's cap issues..../quote] No ship that I am aware of can be cap-stable in the manner you want, and ships are generally balanced for PvP (hopefully without breaking its PvE ability) which means a lot of sacrifices .. BS are not lone wolves and it is more than reasonable to assume that cap will be available from logistics or injectors. Up until the release of tier3 BCs the Abaddon was the go-to hull for anything with staying power, it is almost impossible to beat a well FC'ed Abaddon/Logistics crew without swarming or hot-dropping them.
As I said in the Big'uns Lazors thread: The proposed -10% is a good start but by my reckoning it will need to at least equal a rig (-20%) to have the desired effect of not forcing the cap-bonus-less hulls to only exist in fleets complete with pure buffers and guards everywhere.
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
575
|
Posted - 2013.04.12 22:06:00 -
[18] - Quote
Ruze wrote:This is my exact feeling. I think the Abaddon would suit this role of drone/missile ship so much better. Simply switch the projected changes between the two and let us keep the Geddon doing what it does best .. blasting things with lots of lazers. Then I demand the Abaddon model be flatted to correspond with the Amarr drone ship style .. straight 50% ompression with resulting widening should suffice 
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
576
|
Posted - 2013.04.13 06:21:00 -
[19] - Quote
Wenthrial Solamar wrote:This is not true of Large weapon system, and so the change has a real impact on the the existing payer base, looking at 2-3 months of training to gain 2 new heavy weapon systems is a big deal. That translates to on June-6th we will loose a viable Battleship, and then have to debate the merits of training to fly the new ship well.
The changes to Lasers have soffened this a good deal, but it is still a real issue, that seems to be absent from the planing at CCP. There is no BS missile platform, only lasers so the training paths/times will not change one iota .. a person who trains for Dragoon-Arbitrator-Prophecy will be able to take full advantage of the Armageddon. The laser focused character will have two fully fledged hulls to abuse while training the last few levels, but most of the training will happen much earlier now that more of the line-up has functional drone bays.
There is no rule that says that by training a given a hull size one should be able to immediately use all available, you see same 2 weapon requirements in all four races (C:missiles/hybrids, G:hybrids/drones, M:projectiles/missiles, A:lasers/drones) .. so get off the barricade, you look silly standing all alone up there 
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
578
|
Posted - 2013.04.13 10:28:00 -
[20] - Quote
The argument that nos can provide you with any meaningful amount of cap is erroneous, it is a simple matter for the experienced pilot to maintain a 30-40% cap thus preventing you to get much of anything unless you deliberately cap yourself out, making all your modules stutter like a neckbeard who stumbled into the girls lockerroom .. and even then the return is far less than is needed (10cap/s is not exactly world shattering). Nos works a lot better on small hulls where drain is better balanced with capacities and fights can be over in the blink of eye, but the vast cap reservoirs of BC+ makes them a rather pointless module for those sizes.
Notice the *new* Armageddon's mounts .. same fashion as the Dragoon, with equal room for missiles and guns and with cruise/torp getting a lift simultaneously the 100% capless weapon option opens up so seven neut fits will be restricted to specific tasks such as counter-hotdrop scenarios and logistics harassment - both cases where one must assume external cap is available in the form of transfer. Compare it to how you'd fit the *old* Typhoon or the Dominix for that matter, the 'all neut' has its uses but for general operations you are be better off with 4-5 guns/launchers.
PS: While CCP has not turned me into a fan-boy, the past few days worth of data on their thinking/plans has allowed me to 'see' where they are going .. and it might work, but damn do they have some data mining in front of them to tweak this complete shake-up of ten years design philosophy over the coming years. PPS: Still need more info on thinking/plans .. more, you hear MORE! |
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
578
|
Posted - 2013.04.13 11:14:00 -
[21] - Quote
Arline Kley wrote:Veshta - I have been staunchly against these changes since they were announced. Not because I am against change - far from it - but because of what they the changes are based on, what they have ignored, and the negative impact they will have on this line of ships. As were I, still am in some respects. I am vehemently opposed to NOmen pigeon-hole and the dronification of the line-up .. honestly thought after the Punishers Abaddonification that they would do same for Maller/Proph, but they apparently had a different path setup in mind. It is a major paradigm shift from start to end and will require them to do an abnormal amount of editing to the background in order to make it 'fit', but fact is that the Amarr lines will ultimately have a lot more versatility and be infinitely harder to counter .. Remember U'Ks fits during the last war? .. EM/Therm hardened up the wazoo. Perfect counter to Amarr hulls at the time .. imagine that being tried against the post-tiericide line-up.
I still disagree with the general path CCP has chosen, that of catering to the scrub with clearly defined progression and negligible reason to cross-train but it does open up a lot of options for established players. Question is if they can complete it without the races losing their flavours entirely, and they are damn close to that happening, which is why I balked at a Gallente hull having more (not same, but more) lows than the Amarr counterparts as that together with lasers and resists is one of the defining characteristics of Amarr.
Lore/RP, as far as CCP is concerned, is of secondary concern. They stated as much when they dismantled the Dept. responsible for it and opened up the slack to be picked up by ad-hoc pieces to be made by any employee with a bright idea and grandstanding ISD run 'events' ... wish it wasn't so but there it is.
PS: We few, we happy few (RP/Lore aficionados) should stick our heads together, open communications with one another, that we may shape the universe to our liking with the tools provided by the powers that be. If done properly and with enough collateral damage, we can force CCP hand and get them involved once more with the 'real deal' instead of the pop-queen/spectacle that is "events" .. the name of that most foul concept alone screams themepark.
In short: When the tsunami comes in, trying to shout it down will not be as effective as gathering ones resources, hopping on a boat and rebuild the aftermath to be stronger than that which was washed away .. vengeance will be ours, but it comes neither cheaply nor easily. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
578
|
Posted - 2013.04.13 13:50:00 -
[22] - Quote
Wenthrial Solamar wrote:Did I miss a post about Large Missiles getting love ? Pretty sure it was mentioned in a reply or other but can't be arsed trawling through 200+ pages to find .. at any rate, do you really think that they'd claim to make BS relevant again, redesign them and leave out a weapon that a full quarter of them use as their primary .. including a *brand new* Winmatar BS?
Has been mentioned in various Dev posts since this time last year, that they were aware of the uselessness of particularly cruise and were getting ready to work on it .. it is only logical to assume that the revisions will in this BS patch/expansion or at the very least in the first emergency patch to patch the patch/expansion.
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
586
|
Posted - 2013.04.14 05:41:00 -
[23] - Quote
Avald Midular wrote:...Having to relegate an entire line of BS's to nothing but Scorch is incredibly broken to me. Dual Heavy Beam Laser? Mega Beam Laser?
Do a comparison of the Mega Beam and the Tachyon. They are not that far apart in performance, that said, one does pay a premium in terms of fitting for the extra 10% range/dps and ~50% alpha of Tachyons .. with sniping no longer valid in blob love fests and BS being replaced by much faster/nimbler tier3 BCs at ranges close to or in excess of 100km, all you need is Scorch .. Apoc needs just 2 or three mods to be able to reach 100km, beyond that you have MJD's and Probes to nail the enemy.
So, enough with the Tachyon nonsense. It became obsolete years ago when range option was removed and alpha was introduced .. if the problem is the Oracles ability to use them then address that, has nothing to do with the BS line .. go to the attack BC thread and ask for them to be hit alot harder than proposed. Focus man, focus!
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
586
|
Posted - 2013.04.14 05:59:00 -
[24] - Quote
Naso Aya wrote:EVE is a game where rails and blasters both have their upsides and downsides. Arty and autocannons too. We just saw reductions and adjustments in the medium missile lines to bring the two seperate sides to more equitable footing. So why is it "Lol scorch" is the only acceptable answer for Amarr?
There are issues with all the systems, and missiles definitely need more of a rework than lasers, but as-is, only one item is going to be getting use: Mega Pulse Laser II's with scorch. Without a major laser rebalance, Tachyons are the one item that stand a chance of changing that- sorry for hoping of fitting something else :( Lasers will be revised, hopefully in the same vein as projectiles with ammo (incl. Scorch) being a major variable. Just won't be this summer, but the promise has all but been made so it is coming. The crutch known as Scorch dominates all our weapon sizes, it is not exclusive to BS sized weaponry. Boggles the mind to think that an ammo type is so powerful that it can create and maintain the illusion of lasers being -on par- with the other options through years of tweaks/buffs to said other systems .. broken, but without it our legs will buckle so lean on it heavily until we get one of those snazzy electric wheelchairs the neighbours zoom around in!
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
589
|
Posted - 2013.04.14 06:28:00 -
[25] - Quote
I am just looking forward to seeing more than 4-5% of ships fielded in tournament being of the golden hull variety as has been the norm the past three years .. Armageddon and Apocalypse are like designed for that venue, small gang combat where logi suppression and swatting support is key  |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
590
|
Posted - 2013.04.14 07:16:00 -
[26] - Quote
Jack C Hughes wrote:for the oversized thing simply compare the number of turrets that Amaar and Minmatar have.... Sure, lets play that game: Small Beam: 2, Medium Beam: 3, Large Beam: 3 Small Pulse: 3, Medium/Large Pulse: 2
Discrepancies abound! Take a look at that 3rd medium beam if you please, it is called Quad LBL and is essentially a beam version of the small gatling pulse .. if Tachyons were truly the 3rd large beam then it would have been designed in the same vein but since it was meant to compete range wise with rails in ages past it became what you see today.
As I said, lasers are a [lisp]Special[/lisp] case. Been burning crystals for as long as I have been piloting, so I am well aware of all the niggles involved.
PS: Join my crusade to introduce the M/L Gatlings please, you seem to have a passion for lasers as I have. Just prod the Devs whenever they mention "pulse" or "laser", eventually they'll buckle or in the very least explain why not 
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
592
|
Posted - 2013.04.14 12:00:00 -
[27] - Quote
James Amril-Kesh wrote:LOL OKAY A battleship can't fit 8 of these oversized guns, but a battlecruiser can do it without nearly as much trouble. Anybody else see the problem with that? That is not a problem of the gun or the BS but the tier3's and the tier3's alone. They were flawed upon release and are now going to get the first nerf in what will likely be a long series of nerfs as CCP wants to prolong the agony be careful not to overdo it. They and we (myself excluded) wanted a novel ship never before seen and we did, the solution to fitting oversized mods had already been used successfully on logis so where could the harm be in applying it to guns? Guess they never encountered the heavy neut Guardian which is also made very possible due the oversize bonus .. not very practical of course but it had its uses 
BS have never been able to fit a full rack without some compromises, even the Paladin has some severe restrictions put on it should it make the attempt (refuse to drag the poor ever broken NM into this, it has suffered enough) .. it is not a complaint when BS cannot fit a full rack, but a statement of fact. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
593
|
Posted - 2013.04.14 15:53:00 -
[28] - Quote
Royaldo wrote:I think its bs to have the geddon lose a slot compared to the others. Yeah it totally looks like a tiercide when the tier 1 bs loses 1 slot while the other 2 stay the same. Drone boat = -1 slot. You see the same with the Dominix, Vexor etc.
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
594
|
Posted - 2013.04.15 08:37:00 -
[29] - Quote
Avald Midular wrote:...How does this remotely resemble balance? Maelstrom is an active tanker and thus must be afforded extra cap .. whether it actually uses active tanking is besides the point 
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
595
|
Posted - 2013.04.15 09:22:00 -
[30] - Quote
Jezza McWaffle wrote:Veshta Yoshida wrote:Avald Midular wrote:...How does this remotely resemble balance? Maelstrom is an active tanker and thus must be afforded extra cap .. whether it actually uses active tanking is besides the point  Why does the Hyperion then which is also an active tanker have the same recharge rate as a Mael? Considering Maels can run dual xlarge ASB's which use no cap while all the amour active modules do use cap. Because ASB's are broken? CCP has said as much, or rather they regret making them .. but they don't have the first clue as to how to put the cat back in the bag 
Ayla Crenshaw wrote:[And that takes into account that Abaddons might want to active tank too in some settings and it's weapon systems use infinitely more cap than Mael's?... That is the nail you just hit, ship designs of newer origins have a tendency to be pigeon-holed from the factory, Abaddon was not designed for small scale. Wish they were not, but it is the logical way if aim is to add more hulls over time, less overlap and redundancy if each hull has a narrow and specific niche to occupy.
|
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
595
|
Posted - 2013.04.15 10:55:00 -
[31] - Quote
Ayla Crenshaw wrote:Mael should have something nerfed to be not viable for large scale then, going by your logic. Not mine. Logic is by its very nature universal 
The Maelstrom with its RoF bonus cannot really be any more focused towards autocannon use, perhaps with falloff bonus but that is nitpicking. If the aim is focus it beyond a doubt then the only recourse is to decrease its grid to a point where 2-3 fitting mods are needed for a full rack of 1400's .. it would still be insanely powerful as an alpha hull but should lose some of its 'obvious, choice is obvious' status. Question is if CCP are willing to take that fight, because so many people depend on its ability to do what no other ship can, enough to probably hold another of those moronic 'Burn Jita' shindigs .. just look at the Hurricane revision debacle .. there were hardly any tears, the opponents skipped that part and went straight to murderous rage 
Three years of Winmatar has unfortunately made any attempts at bringing them back in line a hazardous proposition for CCP. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
596
|
Posted - 2013.04.15 14:12:00 -
[32] - Quote
Mr Floydy wrote:CCP : Please for the love of god, ignore anyone suggesting that the Abaddon should be made into anything other than a tanky laser gunship. CCP is a modern company, they don't discriminate. They'll ignore everyone! 
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
598
|
Posted - 2013.04.16 04:55:00 -
[33] - Quote
Ranger 1 wrote:I sense Fozzie's strong influence in this... Fozzies contributions to the Slicer are minor, just run of the mill tweaks really. The ship itself is designed in such a way that it does kiting well but not exclusively, the Brawler fit is madly powerful if you abuse meta rigs .. 20km sphere of death basically with enough staying power to outlast anything not injected.
James Amril-Kesh wrote:Care to enlighten the rest of us? I'd sure like to know his justification for nerfing an already underused ship into obsolescence. How does adding one of the most desirable bonuses on top of the most desirable bonus push it into obsolescence?
It will be cap unstable, but they have already opened negotiations on that front so haggle away .. going to need at least the equivalent of a T2 Elutri rig (25%) to be truly viable but hardly makes it obsolete.
What irks me the most is that they obviously want to try to revive BS sniping, but are reluctant to make the changes that could possible make it viable. Warp-to distance need to be pushed to 200km (doubt many want probes nerfed again, too damn nice as tool now) and tier3 BCs need to take a considerable hit in performance department, suggested that their tracking be halved (they are basically Jeeps trying to use guns from a Main Battle Tank .. stabilization cannot possibly be enough!) to give the proper users of large guns the edge. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
598
|
Posted - 2013.04.16 05:46:00 -
[34] - Quote
James Amril-Kesh wrote:Veshta Yoshida wrote:How does adding one of the most desirable bonuses on top of the most desirable bonus push it into obsolescence? Maybe you missed the part where I mentioned how neither bonus matters if you can't fire your guns. Abaddon is similar (cap-wise) and hardly obsolete or unused so what do you base the statement on? Sure the hoops we have to jump through to make it/them work could, nay should, be far fewer but the hull itself is about as good as it gets .. rest should come from laser cap reduction as discussed in the other thread as that doubles as a boost to Abaddon. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
599
|
Posted - 2013.04.16 09:57:00 -
[35] - Quote
James Amril-Kesh wrote:The Abaddon has more PG and CPU, so it can fit cap boosters and also accommodate the drawback of an elutriation rig (which pretty much everyone uses). Even with the T2 rig the thing still sucks cap like no other. With nothing else running, the T2 rig, and just one heat sink, the ship isn't even currently stable firing the lowest cap-use ammo (standard) and with multifrequency only lasts just under 5 minutes. 10% less cap use isn't going to change this a whole lot..... Same grid and only 20 less base CPU (new stats remember?) .. the only problem is cap which is being talked about in the [Odyssey] Large Energy Turrets thread. Once an amicable solution is found the Apocalypse stands to be a powerful boat with few equals, sure it won't be able to compete with the Abaddon for sheer firepower but it will hit practically everything within range .. it is the perfect complement to the other two. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
603
|
Posted - 2013.04.16 14:05:00 -
[36] - Quote
monkfish1234 wrote:the reduction is significant.
but is also considered insignificant to the previous hull bonus. It is insignificant. Abaddon (and now Apocalypse) is still forced to spend twin rigs and at least one mid to be able to fire for any meaningful amount of time. That 10% needs to be at least equal to one rig (25%) for it to even register but around that point you risk the off-race situation where faster/better ships suddenly forego the weapons they were designed around to abuse the awesomeness that is Scorch.
Catch-22, gotta love it 
Either Amarr hulls are given sufficient cap, a viable option to attain said without needing 3-4 rigs/slots or lasers get a blanket nerf with fitting/cap reduced to levels comparable to everything else .. pretty sure all are in favour of the first option and would burn Jita, Rens and the Gall/Cald cesspools if the last was even considered.
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
606
|
Posted - 2013.04.17 07:18:00 -
[37] - Quote
Tonto Auri wrote:Thanks, I did it. The point is, there's already T1 Nos/Neut BS. If you somehow displeased with it's performance - GO AND FIX IT. Comparing it to the Bhaal might have had merit is it wasn't for the web bonus, primary weapon type, slot layout etc. .. what's next, we start complaining that Rupture is too similar to the Stabber because they share weapon system, both have drones and same midslot count? 
Neut range is inferior to neut power by a factor of GêP, simply because you need all the more cap yourself to do the job .. by capping out an enemy you practically guarantee that you yourself is capped out. And on the BS scale, 10-15km is not really that much of a difference when the ship in questions is slow and heavy.
Edit: I was opposed to the idea to start with, but the operational options having that hull in conjunction with a fly-swatter and sledgehammer appeals to me. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
606
|
Posted - 2013.04.17 22:52:00 -
[38] - Quote
James Amril-Kesh wrote:Also if fights above 60 km were actually that rare, nobody would use sniper nagas or alpha fleets. But they do. But are those actually conducted at sniper ranges (150km+) or are they used so that high damage ammo can be used at greater ranges, Rohk was ruthless back before probe changes as the max range was so great that they outdamaged most other systems simply by being able to use 'better' ammo. Alpha fleet engagement ranges are dictated by artillery tracking so the range they use should not be included in discussion if you ask me.
MJD and Probes has killed sniping dead.
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
607
|
Posted - 2013.04.18 13:09:00 -
[39] - Quote
Kagura Nikon wrote:..wowowow wait a second. Try to fit 6 1400MM T2 on a tempest and see how amazing the tank you can still fit.
You are not supposed to field a heavy tank with a full rack of largest weapons. The rokh capability of doign so is the out of line .... Both the Tempest and Maelstrom has fitting to spare after a full rack, Amarr has to start fitting mods before the guns are even installed .. was unaware of the Rohk having the same lax fitting.
Guess this tiericide business will drag on a bit if the aim is to afford same opportunity to all the races 
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
607
|
Posted - 2013.04.18 14:35:00 -
[40] - Quote
Kagura Nikon wrote:Do not type crap like that without verification. Tempest CANNOT fit a full rack of 1400 T2 witout usign a T2 RCU and after that it barely can fit the MWD with NO tank. Stop spreadign LIES Let me paint you a picture: Six 1400mm II, at 3575 a pop makes 21450, yes? Advanced weapon upgrades reduces weapon grid by 2%/level, 21450 - 10% = 19305 With me so far?
Tempest base grid is 15500, Engineering increases grid by 5%/level, 15500 + 25% = 19375 Tempest CAN fit max bore artillery without resorting to fitting mods
And to make matters worse: Is the Tempest losing any grid in this pass? No. It is gaining 500 extra ...
Want me to take your hand and walk you through trying to fit max bore on an Amarr hull?
Projectiles have always been easy to fit and grid on Tempest at least has the excuse of it being armour configured once in a blue moon .. but how do you spin the grid allowance on the Maelstrom?
Nerf-bat is swinging wildly, and with the surrounding crowd being made up primarily of Minmatar you should expect to get hit .. a lot! Three years of rust .. grind them into dust! |
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
607
|
Posted - 2013.04.18 15:18:00 -
[41] - Quote
Mr Hyde113 wrote:After all the feedback between this thread... Armageddon is getting overhauled in a big way, iconic or not it will give Amarr a BS to use away from blobs which is where they have resided since time immemorial .. will take some getting used to but the more I think about it the more things I can see myself doing with it.
Navy Harbinger better as a brick than a tracking monster .. pass the mushrooms man! Take a long hard look at the vanilla Harbinger and ask yourself what it lacks, medium pulses are awesome if enemy is nice enough stay in your optimal but when he does not it dies in a fire. Tracking bonus will make it unrivalled as a cruiser murderer, it will shred frigates without slowing down and still have oomph enough to slap BC's around .. in short: It will be the SFI of the BC class.
Resist change will hopefully trigger a compensation pass where affected ships are looked at once more and given something to pick up the slack .. but we are talking <10 hulls at present so give them time to cook up a reasonable compromise before tearing their heads off.
PS: Properly managed Archons have the survivability of cockroaches .. sincerely doubt that they will suffer much in the 6-12 months it will take for Capitals to get their turn in the hot-seat.
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
610
|
Posted - 2013.04.19 07:18:00 -
[42] - Quote
Kagura Nikon wrote:Just shut up man. You are just damaging the messag eyou want to transmit you are just makign ammar whinner s look stupid. You really thinks it makes any difference 35 pg or the inclusion of these extra 500 pG?... Not sure what kind of schooling/behavioural adjustment/ you have had to consider applying correct math and logic to arrive at the truth to be damaging to a message and make a person look stupid, but you might want to have that looked at. You made a well defined claim, I disproved it. Nothing more, nothing less ..
500 extra raw grid translates into 625 after skill. That is half the requirement for a MWD, all the requirement for a 1600 plate or enough for 5 whole LSEII .. hardly a pittance to be brushed aside as irrelevant.
That said, the larger base grid of Amarr hulls benefit more from the % increases of the various fitting mods so fully fit the difference in the number of said mods almost evens out .. the big problem facing Amarr now is that we do not have the slots needed to reliably/viably run (Cap) our fits once we have blown the 2-3 on cramming everything in.
PS: Yes I may be biased, no person alive can with honesty say otherwise but since it was a direct response to a specific claim and not a random rant with unsubstantiated statements any bias I may have is beside the point and does not affect the truth of the matter.
Naso Aya wrote:...The Apoc, even if it's 100% cap stable firing lasers, will be left as a stepping stone to the Abaddon. That is a possible danger and a legitimate concern, but I think you underestimate the power of tracking. Abaddons with scorch may reach a phenomenal distance but unless focused fired the speedy cruiser/interdictor/interceptor will only have its shields dropped and thus given time to retreat whereas the superior tracking of the Apocalypse will allow it remove them from the field proper. It is a good design idea, gives it a defined role without pigeon-holing it .. it will in fact be better off than the Abaddon in that regard as that poor thing will never make it out of the Blob  |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
613
|
Posted - 2013.04.21 16:49:00 -
[43] - Quote
Bouh Revetoile wrote:James Amril-Kesh wrote:He didn't say "everything" and he didn't say "for a long time". So, unless you have an example of an amarr ship unable to run "something" for "some time", they are already perfectly fine. Besides some carebear actually asked for its ship to run all its guns and the armor reper for 5 minutes. That is "everything" "for a long time". Five minutes are an eternity in a pvp fight, and IMO, they are a very long time for pve. Five minutes is not an eternity in PvP except where participants are cruisers and down .. we are talking BS and on that level five minutes is nothing. The Abaddon* with two heatsinks get just over 4 minutes worth firing guns, add a MWD with its cap hit you knock a minute off that .. Goddess forbid you actually use the MWD, because that empties you faster than a trophy wife does your wallet vacationing in Paris/Milan. Three minutes worth of firing, not taking into account the omni-present neutralizers, is simply too short for a BS .. won't even begin to add active tank as it will be a rare'ish fitting choice (fully expect missile Armageddon to become the Amarr mission boat).
I am all for crippling penalties, but at the current level the performance of lasers need a significant bump to justify it and that will not just upset the apple cart but throw it off a high-rise into a crowded market square.
* Used 50/50 Megapulse/Dual Heavy to imitate the proposed 10% cap discount.
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
614
|
Posted - 2013.04.21 18:09:00 -
[44] - Quote
Bouh Revetoile wrote:First, pulse baddon are already very effective, and that's undeniable.
Second, in BS pvp, you often, if not always, have a cap booster. Quite true, one often (if not always) even has logistics to support cap/armour but that is the reason why the Armageddon was used in small-scale far more than the on paper superior Abaddon .. Cap. Requiring twin injectors, one to run guns and one to counter neuts (which increase in density as gangs size decreases) on top of the rest more or less mandatory fitting makes it unviable .. and now the Apocalypse is added to the "Awesome in blobs, KB fodder outside" roster increasing the urgency of finding a solution fallout from the long overdue removal of the 10%/lvl cap bonus.
The saving grace of the proposed changes is the Armageddon, it will likely dominate the small scale while being useful in/for 'da blob' at the same time as being viable (albeit skill intensive) as a mission boat. Expect the neut range bonus to be halved though as the full 50% puts in in direct competition with the yet to be revised Curse and with more than 31km (25%) range leaves practically no room for staying clear while pounding it, breaking balance.
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
614
|
Posted - 2013.04.21 22:10:00 -
[45] - Quote
Bouh Revetoile wrote:You are actually caught on the idea that the Abaddon is bad. The problem is that it is a wrong idea. The Abaddon is not bad, hence, it doesn't need a buff.
Yes, capacitor is hard on amarr ships, yet, does that make them bad ? I wait for an argumented answer.
You guys are way too focused on capacitor, it's an obsession. Abaddon is awesome, the best blob ship bar none .. but going from 1/3rds of available BS having limited use in small-scale to 2/3rds is a big deal. Since that is because of the changed capacitor profile of the Apocalypse sans cap bonus, cap is and should be a focus.
Not sure adjusting the hulls is the way to go about it though as it risks breaking them in other ways, but almost all cap modules/rigs represent a sacrifice in and off themselves especially in PvP, and everyone can use them so it isn't an Amarr buff per se. One module that has harsh fittings, certainly far in excess of the benefits it bestows (and thus rarely used), that could be boosted to help cap mongers everywhere is the lowly battery .. flat 25-50% capacity makes them a worthwhile sacrifice and can in combination with a relay even replace the injector on some ships/fits. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
621
|
Posted - 2013.04.23 06:17:00 -
[46] - Quote
Are you making light of my honest desire for having a full complement of pulses? *sniff* 
Hahahahahaha.
Crazy KSK wrote:after some testing on duality I come to the conclution that the geddon is out shadowing the dominix by far too much it needs a role change I think it would work well as a faster more dps less tank laser brawler... I am curious, in what way or where does it overshadow it? It is understandable if you are talking about 0-35km bracket, but beyond that I don't see it as the extra mid and Dominix bonuses/stats ought to make it far surpass the Armageddon farther out.
Pathogen Ascention wrote:I truly wish I had time to test these changes on Duality, but as I don't I've just been reading what others have posted so far. Judging from what's been posted about Amarr, CCP has given us the proverbial "finger." I really only say this because of the absolute lack of response in this thread from CCP reps while there's be so much outcry, theorycrafting, and suggestions. Then we have the actual test reports from a few saying that we, as Amarr pilots, are getting a bad deal here... Being Amarr only and having been so since I entered the service of PIE Inc., I would like to say that statement is entirely on your head. On the BS scale we are getting an incredible amount of versatility with three distinct dishes rather than just different flavours, our BC's are set to take over the world and we now (post tiericide) even have cruisers and frigates (not of the Slicing variety) that can compete with others. Amarr went from having an advantage in T2 cruiser (Guard/Recons/Zeal) and capital sphere only, to being viable in all spheres .. if that is CCP giving me the finger they are welcome to finger me 'til they drop! 
Apart from the cap concern, near complete abolishment of racial distinctions, blanket resist decrease (compensation hopefully being discussed) and the one-trick NOmen I am on the whole well satisfied.
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
622
|
Posted - 2013.04.23 14:02:00 -
[47] - Quote
Kagura Nikon wrote:...its just an inversion, In fact ammar way is WAY better because at level 1 you get ALL FULL firepower. Hypotheticals now, eh? Who's to know what a newcomer can get out of them when he first has to be able to fit them, feed them cap and help them track .. Amarr is, since you are apparently unawares, rather skill intensive even when just looking at lasers .. I personally got nowhere (almost) until practically all gunnery, engineering and mechanic skills were maxed out.
But yes, a person can leave the academy, strap on a tachyon and get better results out of the first handful of shots than comparable systems .. question is what happens after that handful, laser dps with 0 cap is not exactly stellar  |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
622
|
Posted - 2013.04.23 14:12:00 -
[48] - Quote
Kagura Nikon wrote:... Know why? ... Because you are a bitter vet like me and established your Amarr characters more than three years ago, before the Winmatar buffs and saw no need to have more than one Loki alt? 
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
627
|
Posted - 2013.04.26 07:50:00 -
[49] - Quote
LuisWu wrote:Asmodai Xodai wrote:... I think that would be far more effective than trying to reason with these people... Its imposible to reason with this people they live in a world where you can eliminate a 50% cap bonus and solve it with a 10% reduction in cap use, also a world where a cap warfare ship that can-¦t fit 7 x meta 4 large neut + 2 meta 4 large cap booster + some (again) meta 4 buffer tank without 2 fitting modules its "a fun one" ship to fly, but its ok , because: CCP Rise wrote:amarr ship are in the best place it can be for Odyssey. Does the Guardian fit a full rack large reps, plate, prop., etc without fitting mods? No ship except for the few remaining broken ones, are (or should be) able to max performance without sacrifice in the form of fitting mods.
The whole idea, one that Amarr has in general lived with for years, is that to squeeze those last delicious drops out of the lemon one has to accept hand cramps .. the only problem in that respect is that there are some hulls (predominantly Minmatar) that require too little in the way of sacrifice to max performance, those are the ones you should be howling at. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
631
|
Posted - 2013.04.27 15:16:00 -
[50] - Quote
Regolis wrote:I'm pretty much out of math for now on the whole Amarr debacle... K++bler-Ross model 1. Denial. 2. Anger. 3. Bargaining. 4. Depression. 5. Acceptance. <----- You are here.
Stop that nonsense! Get back on your horse soldier, THAT IS AN ORDER!
The fat lady is still busy stuffing her face and is in no shape to sing anytime soon so keep it up.
 |
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
634
|
Posted - 2013.04.27 17:49:00 -
[51] - Quote
Naso Aya wrote:Just crunched some numbers, somebody probably could back this up- even with the tracking bonus, Amarr pulse lasers will still have worse tracking than autocannons or blasters (unbonused). More range than either, yes, but not more tracking. Seems the Apoc is supposed to be a sniper-only boat, if that's the case. If I wanted to fit the Apoc for tracking down frigs, I'd be better off fitting blasters or autocannons- something just isn't right about that. Tracking becomes less and less important the further out you go, which is why tracking/range is the god combo of all time, effectively allows you to hit what you want, when you want within the entire range envelope. But yes, laser tracking is generally abysmal compared to projectiles/hybrids and it should be addressed at some point (read: next years laser revision), but for now the better range mitigates the issue somewhat and is of secondary concern as long as you don't have to cap to even activate the damn things  |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
637
|
Posted - 2013.04.27 19:59:00 -
[52] - Quote
Tyberius Franklin wrote:...The Amarr are retaining their racial traits for better or worse... Another race with more, not same but more, lowslots than Amarr. Drone boats in all sizes, more and more without the established eWar platform prerequisite. Equal or more midslots than other races. Same or only marginally better capacitors than other races .. even some worse for Goddess sake! Ship that is faster and more nimble than anything else in its class.
What racial trait is it specifically that, by your estimate, is retained?
Racial homogenization is a fact, not a conspiracy theory. Where once we had to use another races hulls to achieve a specific (Mim: Speed, Gall: Brute force, Cald: eWar supremacy) task it will post-tiericide be possible to never buy an off-race skillbook and still be able to accomplish most if not all tasks with near maximum efficiency.
Being paranoid does not mean they are not out to get you! |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
639
|
Posted - 2013.04.27 23:01:00 -
[53] - Quote
Kenshi Hanshin wrote: 1. Denial. 2. Anger. <---We should be here! 3. Bargaining. 4. Depression. 5. Acceptance.
Since when did anger ever do anyone any good? It is one of the most negative and damaging emotions available to us, it cripples reasoning and clouds judgment. Jump to bargaining and onto the wagon trying to address the source of the pain that we may skip point 4 altogether.
Numerous Detractors wrote: .. "Save the Armageddon!".. Does it really matter which of the hulls was used as drone carrier as long as bonuses are shuffled around anyway?
You are getting a ton of versatility and a chance to get out from the yoke of the limitations of lasers. - Abaddon is, and has been since it was introduced, the massive fleet ship with no compare .. great performance in that theatre and still used even in the post-alpha Eve (albeit sometimes sporting arty itself ). Was good, will remain good .. in the large scale engagement. - Apocalypse had/has range, it is probably the single feature of the hull that allows room for it on the market, however small. Adding tracking to that just makes it stronger at what it does and has done through the years .. now we just need to get rid (read: nerf into ground) tier3 BCs, sort potential cap issues and find a solution to probing making snipers lame ducks and it will dominate like nothing else. - Armageddon was the cheap effective alternative, only used when range was not an issue and logis were sparce. Usage had dropped off since the last general EHP buff all those years ago and the hull itself only recognizable because its navy sibling became abundant overnight (thank you farmers ..|.. ).
Which would you choose to become the cross-racial platform? The one that does more of the same (Arma) or the one with a unique ability/bonus/feature and very illustrious history (fleets 6-7 years past were predominantly Apocs, vast clouds of laser toting Apocs blocking out the suns abusing the snot out of Tachs). |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
643
|
Posted - 2013.04.29 13:26:00 -
[54] - Quote
Kaarous Aldurald wrote:The post you quoted even had the words, "test server" in it...
And he mentioned having 4 turrets, which the TQ Navy Omen does not...
Yikes. Since it is a kiting ship exclusively one can also assume that test was done using scorch, a T2 disruptor running and a MWD fitted, right?
I have a sneaking suspicion that its cap will behave like that of the Vagabond, with MWD being pulsed once in a while to stay near peak recharge .. but of course the rather critical difference is that the Nomen will be forced to fit cap modules in case of emergency MWD pulses or its damage drops even lower than it starts out with (lasers need cap after all ) whereas the Vagabond can generally ignore capping out.
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
644
|
Posted - 2013.04.29 14:26:00 -
[55] - Quote
Kaarous Aldurald wrote:He took issue with the statement that it's cap stable on just it's guns. I informed him he was misunderstanding. That's all.
That's the only statement being made there. That's it's cap stable with it's guns running. What else can you manage to infer from this statement, I don't know. The point I was trying to make is that the statement you are bickering over is useless without additional information. Abaddon is effectively cap-stable with MPII firing standard crystals, yet it and the soon to be revised Apocalypse are constantly being brought up in cap arguments.
Crystals used, Modules fitted, Skill levels etc. are all not only relevant but essential as no one undocks a ship with just guns fitted and shoots a can/asteroid. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
653
|
Posted - 2013.05.04 21:05:00 -
[56] - Quote
@Tonto: Guessing you have never flown the Nomen .. RoF not only obliterates your crystals (only ship I have ever carried spare Scorch stack in) but suck you dry in a heartbeat .. not a pretty sight. Won't even think about what it would do without the cap redux bonus 
Apoc was the sniper and will still be the sniper, just better at it when/if we can hash out a solution to the cap problem. Abaddon is on the whole unchanged, dps brick best used alongside more dps bricks with a swarm of personal servants buzzing around.
Lore is being rewritten. Where were you when they presented the Dragoon or the Malice/Vangel? Changes to backstory is inevitable after so many years, only difference between then and now is that the changes are coming all at once since a complete overhaul of all the T1 lines cannot be done piecemeal making the 'odd ones out' light up like christmas tree.
Besides, Khanid and Carthum (Amarr) have had neut/nos as bonuses since T2 was introduced so would hardly say it is contrary to lore on that count alone .. at least they went with range which is vastly different in function to amount which is what the Bhaal sports.
Cap can be solved by: 1. Adding cap to hulls, which may result in unforeseen abuses (Apoc was a monster battery able to supply entire wings before!) and could neut down anything with a pulse). 2. Change cap modules/rigs (incl. elutri) to be 'better' so that less mods achieve same goal. Benefit (and downside) is that it would affect all ships/races and thus not be the end-all to close the gap with *new* Gallente in particular. 3. Marauder them up. Less guns, bigger bonuses = less cap consumption. Can be done to all ships across the races to ensure that slot count is not skewed beyond what spin can cover up. They actually did this with the Maller of all things, so there is definitely a precedent. 4. Add role bonuses to select ship classes, where the Amarr one would/could be cap based. Fully skilled Sacrilege is quite the Energizer Bunny for instance .. but doesn't have to be a hardwired bonus, could be module based such as "double effect from all integrated cap augmentations" (or however one phrases it to exclude injectors). |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
663
|
Posted - 2013.05.09 07:16:00 -
[57] - Quote
Apostrof Ahashion wrote:...Apocalypse still sucks, it is a cap hungry ship with bad tank, tracking bonus translates to ~25% more damage to cruisers orbiting at 20km, against battleships, frigates and battlecruisers the difference is much smaller. Other ships have that damage bonus in all situations, and in the old apocalypse if i wanted tracking i could fit for tracking, now my slots are occupied with discharge rigs and cap boosters.... Sounds good, plausible even .. but did you actually ever fit for tracking or did you just add more bodies to the fleet or more tank? The ~25% more damage from tracking you mention is infinitely more than what can be achieved with a 25% straight damage, care to guess why? ... the old days of wreckings always hitting and thus allowing damage to compete with tracking are dead and buried, if you can't track you can't do damage, period.
New cap solution/suggestion: \ - Proposed cap reductions (or not) plus a 20% reduction attached to heatsinks (~50% w. 3 sinks after stacking) ... basically roll an elutriation rig into the sinks (and magstabs if desired/needed/wanted)
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
663
|
Posted - 2013.05.09 19:29:00 -
[58] - Quote
Naso Aya wrote:... believe it was in response to people claiming he Armageddon to be too OP. Just goes to show that he sucks at giving people grey hairs .. he should have allowed people to fit all neuts and then laughed maniacally when they realised that they have no hope in hell of actually using all that suction due to cap restrictions 
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
667
|
Posted - 2013.05.11 20:46:00 -
[59] - Quote
Loki Vice wrote:...seriously, why have you all just accepting this heap of ****? Because we have been around longer.
We have experienced what it is like to have ONLY two damage types (Gallente have always had ample drone space), the worst ones some say, with cross-dressing being the only way to get out from under that. A drone boat with cap supremacy and supplementary damage from whichever weapon system one can use afford us a staggering amount of versatility (more if it had a high moved to mids ) ..
The only bad thing is that it is a BS, a class that has such limited use in todays environment that the majority of people will have to suffer under the yolk of lasers for a while longer with the Prophecy being the sole platform to ease the pain.
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
667
|
Posted - 2013.05.11 21:15:00 -
[60] - Quote
Loki Vice wrote:not sure if you're aware but the most successful alliance in your militia runs nothing but amarr ships for doctrines, damage types be damned the armageddon is **** You are obviously not aware that BS in FW are as rare as a virgin after spring break or that combat plays an exceedingly small role in the grand scheme of FW things ..
Besides, we LP whores (FW'ers) have access to navy Geddons at cost and there is very little chance of that hull being subjected to the same treatment and even if it was the result would be spectacular .. like a proper Domi clone with drone and gun damage both!
Find a solution to the Apoc/Abad cap problem and the revised Amarr line-up is one of the strongest of the lot: Abaddon will do the blob as always, Apoc will do blob support and medium scale fighting (where fleets are not BS/tackle exclusive) and the Armageddon get small scale/sole, blob and medium scale support ... perfect mesh if you ask me (which you won't/don't because I haven't had your Kool-Aid ). |
|

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
667
|
Posted - 2013.05.11 22:03:00 -
[61] - Quote
Tonto Auri wrote:Zarnak Wulf wrote:I have perfect fitting skills as a former Typhoon pilot. And drone skills. And missile skills. And armor skills. And navigation skills. Yeah... I can make it work quite well. Now, get a new player with 2-3 top in all skills, and make it work. Just work, without "well". What the hell is a player with 2-3 in core skills for one of the consistently most skill intensive races in Eve doing even considering boarding much less fitting or even buying a BS?.
Sure, the grid could do with a bump, but even with the low 13.5k (16.8k after skills) it has great potential using a neut/AC, neut/missile setup .. would prefer enough to allow for laser/blaster fits but no absolutely critical.
|
|
|
|